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Revision as of 01:57, 2 March 2011
Welcome to The Empire Wiki
Taking place in a fictionalized version of London, Ja'mais Vu is an tabletop RPG telling the story of Trouble Ahead, a young Motley of Changelings recently deposited in the heart of The Empire of the White Tower, a freehold of immense power that claims to rule all freeholds in any territory once held by the British Empire. Below you will find a listing of all the chapters currently played with links to the important characters, locations and events that have made the game so far.
The Four Books of Ja'mais Vu (So Far)
The Book of Spring
-Chapter One: Black Masks and Coronation Cake
- In which our heroes meet a great and powerful Empire, it's young Queen and get into all sorts of sticky wickets.
-Chapter Two: The Illuminated Texts
- In which our heroes run into money troubles, meet a mad woman and a monster, get smacked down by the long arm of the law and learn the mysteries of the written word.
-Chapter Three: The Good Fight
- In which our heroes see a Falling Body, gamble dangerously, rub elbows with the rich and powerful and learn that not all monsters are inhuman.
-Chapter Four: A Little Drop of Poison
- In which our heroes witness the inner workings of their fellow citizens minds, become embroiled in courtly politics and see the dark underbelly of the Empire.
-Chapter Five: Games of Fortune
- In which our heroes get roped into a tournament with a prize too good to pass up and learn a secret that threatens to change everything.
-Chapter Six: For Everything
- In which our heroes see chaos reign as the Spring Fling goes horrifically awry and a Dark Coalition of opponents declare War on the Empire.
The Book of Summer
-Chapter Seven: War Aeterna
- In which our heroes see the horrors of war, meet a group who serves the empire at all costs and learns some highly confusing facts about the rest of the world.
-Chapter Eight: War Plan Red
- In which our heroes deal with a dangerous man, see the First Regiment march to the beat of another drummer, and take part in King George's War to bloody and disturbing effect.
-Chapter Nine: Trust No One
- In which our heroes attend a massive celebration, battle their worst fears, see the true power behind the empire and become pawns of a dark and terrible force.
-Chapter Ten: Best Laid Plans
- In which our heroes realize the magnitude of their recent actions and embark on a very risky plan with to get their lives back on track.
-Chapter Eleven: The Quest
- To be played...